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 Lorwyn

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Maxxx
Stéphane
Axel
neithan
Reeko
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Maxxx
Membre du bureau
Maxxx


Nombre de messages : 85
Age : 44
Localisation : Henin Beaumont
Date d'inscription : 11/04/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeJeu 13 Sep - 20:52

Quel rumeur?
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeVen 14 Sep - 11:19

Lorwyn - Page 2 Dl2_DorantheSiegeTower_1ksb7jpw

Citation :
Baobab Thornton GWB
Creature - Treefolk
0/7
~~~~ comes into play with any number of branch counters.
Each Treefolk gets +1/-1 for each branch counter on CARDNAME.
2: Add or remove a branch counter from ~~~~.

Citation :
Goatnapper 2R
Creature-Goblin Rogue (unc)
When Goatnapper comes into play,untap target Goat and gain control of it until end of turn.It gains haste until end of turn.
Kith goats are just for pratice.The real prize,of course,is a giant's cloudgoat.
2/2
172/301

Pestermite 2U
Creature-faerie Rogue (c)
Flash
Flying
When Pestermite comes into play, you may tap or untap target permanent.
The fae know when they're not wanted.That's precisely why they show up.
2/1
78/301

Flamekin Bladewhirl R
Creature-Elemental Warrior (unc)
As an additional cost to play Flamekin Bladewhirl, reveal an Elemental card from your hand or pay 3.
2/1
165/301

Moonglove Winnower 3B
Creature-Elf Rogue (c)
Deathtouch
Winnowers live to eliminate eyeblights,creatures the elvesdeem too ugly to exist.
2/3
126/301

Boggart Birth Rite B
Tribal Sorcery- Goblin (c)
Return target Goblin card from your graveyard to your hand.
101/301

Horner's Greed 3B
Sorcery
Draw 2 cards and lose 2 life.
Clash with an opponent, if you win, repeat this process.
Uncommon

Boggart Shenanigans 2R
Tribal Enchantment- goblin
Whenever a goblin card is put into your graveyard, Boggart Shenanigans deals 1 damage to target player.
Uncommon.


Shimmering Grotto
Land
Tap: Add 1 to your mana pool
1, Tap: Add one mana of any colour to your mana pool
Common

Citation :
Immaculate Magistrate 3g
Creature-Elf Shaman
T:Put a +1/+1 counter on target creature for each Elf you control.
2/2
RARE

Elvish Promenade 3g
Tribal socery-elf
Put a 1/1 green elf warrior creature token into play for each elf you control
UNCOMMON


J'aime assez le gardebois "definitif".
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeVen 14 Sep - 17:57

Citation :
Kithkin Daggerdare 1G
Creature – Kithkin Soldier (c)
G, T: Target attacking creature gets +2/+2 until end of turn.
1/1

Springjack Knight 2W
Creature – Kithkin Knight (c)
Whenever Springjack Knight Attacks, clash with an opponent. If you win, target creature gains double strike until end of turn.
2/1

Goldmeadow Dodger W
Creature – Kithkin Rogue (c)
Goldmeadow Dodger can’t be blocked by creatures with power 4 or greater.
1/1

Plover Knights 3WW
Creature – Kithkin Knight (c)
Flying
First strike
3/3

Surge of Thoughtweft W
Tribal Instant – Kithkin (c)
Creatures you control get +1/+1 until end of turn.
If you control a Kithkin, draw a card.

Entangling Trap 1W
Enchantment (u)
Whenever you clash, tap target creature an opponent controls. If you win, that creature doesn’t untap during its controller’s next untap step.

Militia’s Pride 1W
Tribal Enchantment – Kithkin (r)
Whenever a nontoken creature you control attacks, you may pay w. If you do, put a 1/1 white Kithkin Soldier creature token into play tapped and attacking.

Citation :
Wren's Run Vanquisher 1G
Creature - Elf Warrior
As an additional cost to play Wren's Run Vanquisher, reveal an elf card from your hand or pay 3
Deathtouch
3/3
UNCOMMON

HUNTER of Eyeblights 3BB
Creature -Elf Assassin
When Hunter of Eyeblights comes into play,put a +1/+1 counter on target creature you don't control.
2B,T: destroy target creature with a counter on it.
3/3
UNCOMMON

Treefolk Harbinger G
Creature – Treefolk Shaman
When Treefolk Harbinger comes into play, search your library for a Treefolk or Forest card and reveal it, then shuffle your library and put it on top of your library.
0/3

Giant Harbinger 4R
Creature - Giant Warrior
When Giant Harbinger comes into play, search your library for a Giant card and reveal it, then shuffle your library and put it on top of your library.
4/3

Citation :
Wild Ricochet 2RR
Instant
You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
RARE
?/301

Needle Drop R
Instant
Needle Drop deals 1 damage to target creature or player that was dealt damage this turn.
Draw a card.
COMMON
?/301

Final Revels 4B
Sorcery
Choose one – All creatures get +2/+0 until end of turn, or all creatures get -0/-2 until end of turn.
UNCOMMON
?/301

Broken Ambitions XU
Instant
Counter target spell unless its controller pays X.
Clash with an opponent. If you win, that spell’s controller puts the top four cards of his or her library into his or her graveyard.
COMMON
?/301
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Axel

Axel


Nombre de messages : 450
Age : 33
Localisation : Don
Date d'inscription : 02/04/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeSam 15 Sep - 8:04

Je crois que tu as oublié une super carte ! Very Happy

Citation :
Oblivion Ring 2W
Enchantment
When Oblivion Ring comes into play, remove target non-land permanent from the game.
When Oblivion Ring leaves play, return the removed permanent to play under its owners control.
COMMON.

Ou comment gérer les capacités déclenchées ! Smile

J'adore bien entenduy le sylvain qui permet d'audacieuses intéractions ! Very Happy

Les elfes sont dans l'ensemble vraimnt bon, et ouvre la voie à un deck tribal puissant en construit.

PS :la rumeur des fées était "Quand ~~~~ arrive en jeu, contrecarrez le sort ciblé à moins que son ne controleur ne paie 1 pour chaque fée en jeu" et cela coutait 1U.
Maintenant, c'est devenu : "Quand ~~~~ arrive en jeu, contrecarrez le sort ciblé qui a un CCM inférieur ou égal au nombre de fées en jeu"
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Maxxx
Membre du bureau
Maxxx


Nombre de messages : 85
Age : 44
Localisation : Henin Beaumont
Date d'inscription : 11/04/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeSam 15 Sep - 11:54

Oui vu comme ca c'est bien moins fort.

Oui pour ce que j'ai vu les elfes sont pas mal. Pour mes petits gobelins, ca s'annonce pas mal mais rien d'enorme pour l'instant a part le Boggart Shenanigans
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeSam 15 Sep - 13:08

J'avoue que l'ele 3/3 deathtouch pour 2, c'est bon ca Razz

Citation :
Mosswort Bridge

Land Rare
Hideaway (This land comes into play tapped. When it does, look at the top 4 cards of your library, remove one from the game face down, then put the rest on the bottom of your library.)
{T}: Add {G} to your mana pool.
{G},{T}: You may play the removed card without paying its mana cost if creatures you control have a total power of 10 or greater.
Illus. Jeremy Jarvis


Vivid Meadow

Land Uncommon
Vivid Meadow comes into play tapped with 2 storage counters.
{T}: Add {W} to your mana pool.
Remove a storage counter from Vivid Meadow, {T}: Add one mana of any color to your mana pool.


Vivid Marsh

Land Uncommon
Vivid Marsh comes into play tapped with 2 storage counters.
{T}: Add {B} to your mana pool.
Remove a storage counter from Vivid Marsh, {T}: Add one mana of any color to your mana pool.


Jace Beleren
1UU
Planeswalker - Jace Rare
+2: Each player draws a card.
-1: Target player draws a card.
-10: Put the top 20 cards of target player's library into his or her graveyard.
3


Whirlpool Whelm
1U
Instant Common
Clash with an opponent, then return target creature to its owner’s hand. If you win, you may put that creature on top of its owner’s library instead. (Each clashing player reveals the top card of his or her library then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost)
Illus. Cyril Van Der Haegen #96/301
Lorwyn - Page 2 Remolinotq0




Bramble Horns
3g
Creature - Elemental Uncommon
Flash
Evoke 1{G} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play)
When Bramble Horns comes into play, target creature gets +3/+3 until end of turn.
Illus. Nills Hamm #139/301 3/3
Lorwyn - Page 2 Hornspb7


Nova Hunter
3R
Creature - Elemental Warrior Rare
Trample
Champion an Elemental (When this comes into play, sacrifice it unless you remove another Elemental you control from the game. When this leaves play, return that card to play.)
Illus. Dan Scott #187/301 10/2
Lorwyn - Page 2 Novaaq3



Oakgnarl Warrior
5GG
Creature - Treefolk Warrior Common
Vigilance, trample
5/7


Seedguide Ash
4G
Creature - Treefolk Druid Uncommon
When Seedguide Ash is put into a graveyard form play, you may search your library for up to three forest cards and put them into play tapped. If you do, shuffle your library.
4/4
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeSam 15 Sep - 13:21

Citation :
Boggart Sprite-Chaser 1r
Creature – Goblin Warrior
As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.
1/2
Common

Caterwauling Boggart 3r
Creature - Goblin Shaman
Each Goblin you control can’t be block except by two or more creatures.
Each Elemental you control can’t be block except by two or more creatures
2/2
Common

Adder-Staff Boggart 1r
Creature – Goblin warrior
When Adder-Staff Boggart comes into play, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart
2/1
Common

Bog Hoodlums 5b
Creature – Goblin Warrior
Bog Hoodlums can’t block.
When Bog Hoodlums comes into play, clash with an opponent. If you win, put a +1/+1 counter on Bog hoodlums.
4/1
Common

thousand-year elixir 3
artifact(rare)
-you may play activated abilities of creatures you control as though those creatures had haste.
1,t: untap target creature
263/301

moonglove extract 3
artifact(common)
-sacrifice Moonglove extract: Moonglove extract deals 2 damage to target creature or player
258/301

springleaf drum 1
artifact(common)
T:tap an untapped creature you control: add one mana of any color to your mana pool.
261/301

herbal poultice 0
artifact
3,sacrifice herbal poultice: regenerate target creature.
257/301

changeling titan 4g
creature-shapeshifter(uncommon)
changeling(hope you already know)
champion a creature(too lazy to type...sorry) 7/7
200/301

rootgrapple 4G
tribal instant-treefolk(common)
destroy target noncreature permanent. if you control a treefolk,draw a card.
234/301

fistful of force 1g
instant(common)
target creature gets +2/+2 ntil end of turn. Clash with an opponent. if you win, that creature gets additional +2/+2 and gains trample.
212/301

sylvan echoes g
enchantment(uncommon)
whenever you clash and win, you may draw a card(this ability resolves after the clash)
2337/301

WEED STRANGLE 3BB
Sorcery(common)
Destroy target creature. Clash with an opponent.
If you win, gain life equal to that creature's toughness.
147/301

THEIVING SPRITE 2B
Creature - Faerie Rogue
Flying
When T.Sprite comes into play, target player reveals X cards
from his or her hand, where X is the number of faireis you control.
Choose one of those cards. That player discards that card 1/1
143/301

CAIRN WANDERER 4B
Creature - Shapeshifter (Rare)
Changeling
As long as creature with flying is in your graveyard, ~
has flying. The same is true for fear, first strike, double strike,
deathtouch, haste, landwalk, lifelink, protection, reach, trample,
shroud, and vigilance. 4/4
105/301

OONA'S PROWLER 1B
Creature - Faerie Rogue (Rare)
Flying
Discard a card: ~ gets -2/-0 until end of turn. Any player
may play this ability. 3/1
133/301

NIGHTSHADE STINGER B
Creature - Faerie Rogue (Common)
Flying
~ can't block 1/1
132/301

MOURNWHELK 6B
Creature - Elemental (Common)
When ~ comes into play, target player discards two card.
Evoke 3B 3/3
127/301

NAMELESS INVERSION 1B
Tribal Instant - Shapeshifter
Changeling
Target creature gets +3/-3 and loses all creature types until end of turn.
128/301

3uuu
Creature – Elemental Incarnation
Guile can't be blocked except by three or more creatures.
If a spell or ability you control would counter a spell, instead remove that spell from the game and you may play that card without paying its mana cost.
When guile is put into a graveyard from anywhere, shuffle it into its owner's library.
6/6
Rare.

La dernière est assez impressionnante si elle reste en jeu!!!
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeDim 16 Sep - 14:00

Citation :
Elemental Harbinger R
Creature – Elemental Shaman
When Elemental Harbinger comes into play, you may search your library for an elemental card and reveal it, then shuffle your library and put that card on top of your library.
1/1

Goblin Harbinger 2B
Creature – Goblin Warrior
When Goblin Harbinger comes into play, search your library for a Goblin card and reveal it, then shuffle your library and put it on top of your library.
2/1
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeDim 16 Sep - 14:04

Citation :
Goldmeadow Stalwart W

Creature - Kithkin Soldier (unc)
As an additional cost to play ~this~, reveal a Kithkin card from your hand or pay 3.
2/2

Nath’s Buffoon 1B
Creature – Goblin Rogue
Protection from Elves
1/1
Common

Quill-Slinger Boggart 3B
Creature – Goblin Warrior
Whenever a player plays a Kithkin Spell, you may have target player lose 1 life.
3/2
Common

Exiled Boggart 1B
Creature – Goblin Rogue
When Exiled Boggart is put into a graveyard from play, discard a card.
2/2
Common

Hornet Harasser 2BB
Creature – Goblin Shaman
When Hornet Harasser is put into a graveyard from play, Target creature gets -2/-2 until end of turn.
2/2
Common


Un Isamaru Kithkin et une réédition de Propagateurs de Maladies en gobelin.
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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Citation :
Wings of Velis Vel
1U
Tribal instant – Shapeshifter
Changeling
Target Creature becomes 4/4, gains all creature types, and gains flying until end of turn.
Common

Shields of Velis Vel
W
Tribal instant – Shapeshifter
Changeling
Creatures target player controls get +0/+1 and gain all creature types until end of turn.
Common

Blades of Velis Vel
1R
Tribal Instant - Shapeshifter
Changeling
Up to two target creatures get +2/+0 and gain all creature types until end of turn.
Common

Ghostly Changeling
2B
Creature – Shapeshifter
Changeling
1B: Ghostly Changeling gets +1/+1 until end of turn.
2/2
Uncommon

Skeletal Changeling
1B
Creature - Shapeshifter
Changeling
1B: Regenerate Skeletal Changeling
1/1
Common

Amoebold Changeling

Creature - Shapeshifter
1U
Changeling
Tap: Target creature gains all creature types until end of turn.
Tap: Target creature loses all creature types until end of turn.
1/1
Common

C'est la fête au changeformes ^^
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeDim 16 Sep - 14:09

Citation :

Mournwhelk
6b
Creature - Elemental Common
When Mournwhelk comes into play, target player discards two cards.
Evoke 3{B}
#127/301 3/3

Nightshade Stinger
b
Creature - Faerie Rogue Common
Flying
Nightshade Stinger can't block.
#132/301 1/1

Oona's Prowler
1b
Creature - Faerie Rogue Rare
Flying
Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player
may play this ability.
#133/301 3/1

Cairn Wanderer
4b
Creature - Shapeshifter Rare
Changeling
As long as a creature with flying is in your graveyard, Cairn Wanderer
has flying. The same is true for fear, first strike, double strike,
deathtouch, haste, landwalk, lifelink, protection, reach, trample,
shroud, and vigilance.
#105/301 4/4

Weed Strangle
3bb
Sorcery Common
Destroy target creature. Clash with an opponent.
If you win, gain life equal to that creature's toughness.
#147/301

Sylvan Echoes
g
Enchantment Uncommon
Whenever you clash and win, you may draw a card. (This ability resolves after the clash)
#237/301

Fistful of Force
1g
Instant Common
Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn.
#212/301

Rootgrapple
4g
Tribal Instant - Treefolk Common
Destroy target noncreature permanent. If you control a Treefolk, draw a card.
#234/301

THEIVING SPRITE 2B
Creature - Faerie Rogue
Flying
When T.Sprite comes into play, target player reveals X cards
from his or her hand, where X is the number of faireis you control.
Choose one of those cards. That player discards that card 1/1
143/301


Streambed Aquitects 1uu
Creature – Merfolk Scout (c)
t: Target Merfolk creature gets +1/+1 and gains Islandwalk untill end of turn.
t: Target land becomes an Island until end of turn.
2/3


Merrow Commerce 1u
Tribal Enchantment – Merfolk (u)
At the end of your turn, untap all Merfolk you control.


C'est la fête, y'en a trop...
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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Citation :
Ethereal Whiskergill 3U
Creature – Elemental
Flying
Ethereal Whiskergill can’t attack unless defending player controls an Island.
4/3
Uncommon.

Soulbright Flamekin 1R
Creature – Elemental Shaman
2: Target Creature gains trample until end of turn. If this is the third time this ability has resolved this turn add RRRRRRRR to your mana pool.
2/1
Uncommon

Ingot Chewer 4R
Creature – Elemental
When Ingot Chewer comes into play, destroy target artifact
Evoke: R
3/3
Common.

Aethersnipe 5U
Creature - Elemental
When Aethersnipe comes into play, return target non-land permanent to its owner’s hand.
Evoke: 1UU
4/4
Common.

Dawnfluke 3W
Creature – Elemental
Flash
When Dawnfluke comes into play, prevent the next 3 damage that would be dealt to target creature or player this turn.
Evoke W
0/3
Common

Mulldrifter 4U
Creature – Elemental
Flying
When Mulldrifter comes into play, Draw 2 cards.
Evoke 2U
2/2
Common

Inner-flame Acolyte 1RR
Creature – Elemental Shaman
When inner-flame Acolyte comes into play, Target creature gets +2/+0 until end of turn.
Evoke R
2/2
Common.

Faultgrinder 5R
Creature – Elemental
Trample
When Faultgrinder comes into play, destroy target land.
Evoke 4R
4/4
Common

Mais jusqu'où s'arrêteront-ils?
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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Citation :
Hillcomber Giant 2WW
Creature - Giant Scout
Mountainwalk
3/3
Common

Blind-Spot Giant 2R
Creature - Giant Warrior
Blind-Spot Giant cannot attack or block unless you control another Giant.
4/3
Common

Giant's Ire 3R
Tribal Instant - Giant
Giant’s Ire deals 4 damage to target player. If you control a Giant, draw a card.
Common

Axegrinder Giant 4RR
Creature - Giant Warrior
6/4
Common
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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Des rumeurs:


Citation :
Zephyr Net — 1U
Enchantment – Aura
Enchant Creature
Enchanted creature has defender and flying.
COMMON
?/301

Glimmerdust Nap — 2U
Enchantment – Aura
Enchant tapped creature
Enchanted creature doesn’t untap during its controller’s untap step.
COMMON
?/301

Triclopean Sight — 1W
Enchantment – Aura
Enchant creature
When Triclopean Sight comes into play, untap enchanted creature.
Enchanted creature gets +1/+1 and has vigilance.
COMMON
?/301

Colfenor’s Plans — 2BB
Enchantment
When Colfenor’s Plans comes into play, remove the top seven cards of your library from the game.
You may look at and play cards removed form the game with Colfenor’s Plans.
Skip your draw step.
You can’t play more than one spell each turn.
RARE
?/301
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeDim 16 Sep - 14:12

C'est qu'ils sont en forme!!!


Citation :
White Command
4ww
Sorcery
Choose two - destroy all enchantments; destroy all artifact; destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost greater than 3.
Rare.
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeDim 16 Sep - 14:15

Bonne lecture:

Citation :
- There's a Kithkin Knight with both Firststrike and Lifelink for 2 mana, and no drawback... !!!

-The 'Clash Mana Drain' costs 2uu, and is uncommon!!!!

-There is a 1/1 Faerie Lord with Flash and flying for 2u, which pumps your other faeries and gives them Shroud!

- and finally the Green Command is said to possess a combination of abilities from such cards as Plow under, Worldly tutor and Heroes' Reunion all for 3gg.
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeDim 16 Sep - 23:21

Citation :
Cloudcrown Oak 2gg
Creature – Treefolk Warrior (c)
Reach
3/4


Bogstrider Ash 3g
Creature – Treefolk Shaman (c)
Swampwalk
Whenever a player plays a Goblin spell, you may pay g. If you do, you gain 2 life.
2/4


Black Poplar Shaman 2b
Creature – Treefolk Shaman (c)
2b: Regenerate target Treefolk.
1/3


Oaken Brawler 3w
Creature – Treefolk Warrior (c)
When Oaken Brawler comes into play, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler.
2/4


Sentry Oak 4w
Creature – Treefolk Warrior (u)
Defender
At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn.
3/5
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

Lorwyn - Page 2 Empty
MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeLun 17 Sep - 11:52

Citation :
*Name is secret*
2uu
Instant
Counter target spell, then if that spell is countered, clash with an opponent. If you win, at the beginning of your next precombat main phase, add X colorless mana to your mana pool, where X is the converted mana cost of that spell.
Uncommon

"Nom secret" 2UU
Ephémère (U)
Contrecarrez le sort ciblé, puis si ce sort est contrecarré, confrontez un adversaire. Si vous gagnez, au début de votre phase phase principale pre-combat, ajoutez X mana incolores à votre réserve, où X est le coût de mana converti de ce sort

Ca rappelle un peu Mana drain.


Citation :
Spring Cleaning
1g
Instant
Destroy target Enchantment.
Clash with an opponent. If you win, destroy all enchantments your opponents control
Common.

"Spring Cleaning" 1G
Ephémère (C)
Détruisez l'enchantement ciblé. Confontez un adversaire. Si vous gagnez, détruisez tous les enchantements que vos adversaires contrôlent

Citation :
Neck Snap
3w
Instant
Destroy target attacking or blocking creature.
Common.

"Neck Snap" 3W
Ephémère (C)
Détruisez la créature attaquante ou bloqueuse ciblée.

Avec Comdamnation, pas sûr que ca sera joué.

Et des infos

Citation :
- The Kithkin 'lord' is a 2/2 for ww...

- Hostility is the Hasty red Elemental Incarnation, and has a unique token generating ability, based around... get this: DAMAGE PREVENTION! WHAAAA!

- There's a great common Elf that can re-arrange the top two cards of your library every turn. Great for those Clash battles...

- And finally, there's cheap Elvish removal spell which reads "Destroy Target non-elf Creature". Nice.

-le chef sanagmi est une 2/2 pour WW (ça commence bien...)
-Hostility (Hostilité) est l'élémental et incarnation rouge, et génère des tokens sur la prévention des blessures
-Un elfe commun permettera de réarranger les 2 cartes du dessus de votre bibliothèque chaque tour (pour les Clash, c'est bien)
-Un sort tribal Elfe pas cher permettera de "Détruire la créature non-elfe ciblée". reste à savoir si c'est vert ou noir...
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

Lorwyn - Page 2 Empty
MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeMar 18 Sep - 14:54

Citation :
Wanderer’s Twig 1
Artifact (c)
1, Sacrifice Wanderer’s Twig: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.

Woodland Guidance 3G
Sorcery (u)
Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control.
Remove Woodland Guidance from the game.


Lorwyn - Page 2 Witchff6



De la pure rumeur:

Citation :
Neo Duress cost : B

Sorcery ( probably ) rarity: uncommon or rare

Look at target player´s hand, and coose a non-land
card from it. that player discard that card
you loose 2 life.



-The white incarnation prevents some sort of damage and gives it
to you as life.

-My contact has seen most of ( or all of ) the Lorwyn spoiler, and in his
opinion, Goblins are the best tribe, but are mostly black, followed by Kithkins.

Gaints and trees are way overcosted to be worthy of constructed play

-There is an equipenment ( cost posibly 4cc ) that equips and gives
+2/+2, and when the creaure ( or the equipmente, cant remember ) goes to the graveyard, you may put a creature card from your hand ( for free ) and equip it with the equipement.
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

Lorwyn - Page 2 Empty
MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeMar 18 Sep - 14:58

Citation :

Sygg, River Guide
wu
Legendary creature - Merfolk wizard
Islandwalk
1w: Target Merfolk gains protection from the color of your choice until end of turn.
2/2
Rare

Deeptread Merrow
1u
Creature – Merfolk rogue
u: Deeptread Merrow gains islandwalk until end of turn.
2/1
Common

Paperfin Rascal
2u
Creature type- Merfolk rogue
When Paperfin Rascal comes into play, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal.
2/1
Common
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

Lorwyn - Page 2 Empty
MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeMar 18 Sep - 14:59

Citation :
Wanderer's Twig 1
Artifact Common

1, Sacrifice Wanderer's Twig: Search your library for a basic land card,
reveal it, and put it into your hand. Then shuffle your library.
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

Lorwyn - Page 2 Empty
MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeMar 18 Sep - 15:10

Ca me fait penser à un seigneur:

Lorwyn - Page 2 Mr297_MadAuntie_0jia78dh


J'ai nommé: le spectre elfique

Lorwyn - Page 2 Mr297_NathoftheGiltLeaf_hqf69943


Lorwyn - Page 2 1231

Lorwyn - Page 2 3

Lorwyn - Page 2 1233


En T3, avec une capa d'evasion c'est un spoiler.

Lorwyn - Page 2 Tf52_HamletbackGoliath_6zwt6s6w
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Axel

Axel


Nombre de messages : 450
Age : 33
Localisation : Don
Date d'inscription : 02/04/2007

Lorwyn - Page 2 Empty
MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeMar 18 Sep - 20:32

bouarf, Lorwyn semble un set basé sur l'aggro... Vivement Mourningtide xD
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

Lorwyn - Page 2 Empty
MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeMar 18 Sep - 20:38

Axel a écrit:
bouarf, Lorwyn semble un set basé sur l'aggro... Vivement Mourningtide xD

T'as trouvé ca tout seul?? Razz

En même temps, du bon tribal-aggro, y'a que ca de bon.
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Tom

Tom


Nombre de messages : 68
Age : 31
Localisation : Annoeullin
Date d'inscription : 06/04/2007

Lorwyn - Page 2 Empty
MessageSujet: Re: Lorwyn   Lorwyn - Page 2 Icon_minitimeMar 18 Sep - 21:49

Elle on l'air pas mal c'est cartes et un peu d'agro ne fera pas de mal Laughing

Aplaudisser Reeko pour son magnifique travail,vive Reeko cheers
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