| Lorwyn | |
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+5Maxxx Stéphane Axel neithan Reeko 9 participants |
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Axel
Nombre de messages : 450 Age : 34 Localisation : Don Date d'inscription : 02/04/2007
| Sujet: Re: Lorwyn Mar 18 Sep - 21:54 | |
| - Reeko a écrit:
En même temps, du bon tribal-aggro, y'a que ca de bon. Mouais, ça semble surtout linéaire/déjà vu. Faut voir si le T2 va être aussi ouvert qu'en ce moment avec Ravnica (à relativiser, car il y aura bien sûr moins de cartes). Entendez moi, Ô Dieux de Wizards, donnez-nous un bon contre àCCM de 1 ! Rééditez Spike force, ça coûte rien ! | |
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Reeko
Nombre de messages : 257 Age : 37 Localisation : Thumeries Date d'inscription : 01/09/2007
| Sujet: Re: Lorwyn Mer 19 Sep - 1:34 | |
| Vive l'aggro!! Rien de plus amusant que de battre l'adversaire alors que lui allait vous tuer le tour suivant. | |
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neomarvin666 Membre du bureau
Nombre de messages : 428 Age : 41 Localisation : Annoeullin Date d'inscription : 01/04/2007
| Sujet: Re: Lorwyn Mer 19 Sep - 10:36 | |
| je suis pas trop de cet avis moi je n'aime pas les jeux aggro car il n'y a aucune strategie. | |
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Reeko
Nombre de messages : 257 Age : 37 Localisation : Thumeries Date d'inscription : 01/09/2007
| Sujet: Re: Lorwyn Mer 19 Sep - 11:43 | |
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Reeko
Nombre de messages : 257 Age : 37 Localisation : Thumeries Date d'inscription : 01/09/2007
| Sujet: Re: Lorwyn Mer 19 Sep - 11:48 | |
| - Citation :
- Deathrender 4
Artifact - Equipment Equipped creature gets +2/+2 When equipped creature is put into a graveyard from play, you may put a creature card from your hand into play with Deathrender attached to it. Equip: 2 Rare
- Citation :
- Battle Mastery 2W
Enchantment - aura Enchant creature Enchant creature has Doublestrike Uncommon. - Citation :
- - Yes, we have a one mana Merfolk for blue, that can change a land into any basic land type until end of turn.
- Another Rare Merfolk (and One of my favorite cards for Lorwyn too) possesses an ability similar to Tradewind rider, at an incredibly reasonable price... which I promise you'll all see as soon as I'm given the o.k on it. - An uncommon shapeshifter equipment that grants the changeling ability and +1/+1 for a real cheap cost.
Dernière édition par le Mer 19 Sep - 12:06, édité 1 fois | |
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Reeko
Nombre de messages : 257 Age : 37 Localisation : Thumeries Date d'inscription : 01/09/2007
| Sujet: Re: Lorwyn Mer 19 Sep - 12:03 | |
| - neomarvin666 a écrit:
- je suis pas trop de cet avis moi je n'aime pas les jeux aggro car il n'y a aucune strategie.
Le gars qui joue sans réfléchir, quelque soit le deck, ne fera pas grand chose. Aggro est simplment plus facile à comprendre pour les novices, mais pas forcément plus facile à jouer. Autant le mauvais joueur de controle va contrer les mauvais sorts que le mauvais joueur aggro va s'empaler sur l'adversaire. Après, tout est histoire goût, on est vicieux ou on préfère s'imposer par la force, chacun son truc. | |
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Reeko
Nombre de messages : 257 Age : 37 Localisation : Thumeries Date d'inscription : 01/09/2007
| Sujet: Re: Lorwyn Mer 19 Sep - 12:06 | |
| Les règles précises concernant l'evoke: - Citation :
- 502.74. Evoke
502.74a Evoke represents two abilities: a static ability that functions in any zone from which the card can be played, and a triggered ability that functions in play. "Evoke [cost]" means "You may play this card by paying [cost] rather than paying its mana cost" and "When this permanent comes into play, if its evoke cost was paid, its controller sacrifices it." Paying a card's evoke cost follows the rules for paying alternative costs in rules 409.1b and 409.1fh.
* When you play a spell for its evoke cost, you really are playing the spell—you're just paying a different cost. The spell can be countered as normal. Effects that prevent you from playing a spell also prevent you from playing the spell with evoke.
* Each Lorwyn creature with evoke has a comes-into-play ability. That means paying the normal cost gets you both the ability and the creature, while paying the evoke cost just gets you the ability.
* Playing a creature by paying its evoke cost will result in two comes-into-play abilities: The sacrifice ability from evoke, and whatever other ability the creature has. The creature's controller chooses in what order to put them on the stack. Both abilities can be responded to as normal.
* Evoke doesn't change the timing of when you can play the creature that has it. If you could play that creature spell only when you could play a sorcery, the same is true for playing it with evoke.
* If a creature spell played with evoke changes controllers before it comes into play, it will still be sacrificed when it comes into play. Similarly, if a creature played with evoke changes controllers after it comes into play but before its sacrifice ability resolves, it will still be sacrificed.
* When you play a spell by paying its evoke cost, its mana cost doesn't change. You just pay the evoke cost instead.
* Effects that cause you to pay more or less for a spell will cause you to pay that much more or less while playing it for its evoke cost, too. That's because they affect the total cost of the spell, not its mana cost.
* Whether evoke's sacrifice ability triggers when the creature comes into play depends on whether the spell's controller chose to pay the evoke cost, not whether he or she actually paid it (if it was reduced or otherwise altered by another ability, for example).
* If you're playing a spell "without paying its mana cost," you can't use its evoke ability. (Then again, you probably wouldn't want to.) | |
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Reeko
Nombre de messages : 257 Age : 37 Localisation : Thumeries Date d'inscription : 01/09/2007
| Sujet: Re: Lorwyn Mer 19 Sep - 21:35 | |
| - Citation :
Leaf Gilder 1g Creature – Elf Druid Tap: Add g to you mana pool. 2/1
Gilt-leaf Ambush 2g Tribal instant – Elf Put two 1/1 Green Elf warrior token creatures into play. Clash with an opponent. If you win, those creatures gain Deathtouch until end of turn.
Gilt-leaf Seer 2g Creature – Elf Shaman g, Tap: Look at the top two cards of your library, then put them back in any order. 2/2
Elvish Eulogist g Creature – Elf Shaman Sacrifice Elvish Eulogist: You gain 1 life for each elf card in your graveyard. 1/1
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Reeko
Nombre de messages : 257 Age : 37 Localisation : Thumeries Date d'inscription : 01/09/2007
| Sujet: Re: Lorwyn Jeu 20 Sep - 9:41 | |
| - Citation :
- Flamekin Spitfire
1r Creature – Elemental Shaman 3r: Flamekin Spitfire deals 1 damage to target creature or player. 1/1 Uncommon - Citation :
- Hostility
3rrr Haste If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red elemental shaman creature token with haste into play for each 1 damage prevented this way. When hostility is put into a graveyard from anywhere, shuffle it into its owner's library 6/6 Rare. | |
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Reeko
Nombre de messages : 257 Age : 37 Localisation : Thumeries Date d'inscription : 01/09/2007
| Sujet: Re: Lorwyn Jeu 20 Sep - 9:45 | |
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Fabien
Nombre de messages : 181 Age : 33 Localisation : salle du bol d'air Date d'inscription : 21/03/2007
| Sujet: Re: Lorwyn Jeu 20 Sep - 21:52 | |
| un arapanteur léonin cool | |
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Axel
Nombre de messages : 450 Age : 34 Localisation : Don Date d'inscription : 02/04/2007
| Sujet: Re: Lorwyn Jeu 20 Sep - 22:01 | |
| Et voilà le super ondin ! Woaw ! | |
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Reeko
Nombre de messages : 257 Age : 37 Localisation : Thumeries Date d'inscription : 01/09/2007
| Sujet: Re: Lorwyn Jeu 20 Sep - 23:37 | |
| - Citation :
- Kinsbaile Balloonist 3W
Creature - Kithkin Soldier Flying Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn. 2/2 common
Knight of Meadowgrain WW Creature - Kithkin knight First strike Lifelink 2/2 Uncommon A mon avis, le deuxième est jouable en weenie 1.X... Ca vaut largement une main d'honneur ou un chevalier argenté je pense. | |
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Axel
Nombre de messages : 450 Age : 34 Localisation : Don Date d'inscription : 02/04/2007
| Sujet: Re: Lorwyn Ven 21 Sep - 8:27 | |
| - Reeko a écrit:
A mon avis, le deuxième est jouable en weenie 1.X... Ca vaut largement une main d'honneur ou un chevalier argenté je pense. Oui, on voit se dessiner de très bonnes cartes, notamment pour weenie white (cf la 5/5 pour 2WW) Allez, la carte du jour est un biland, je le dédie à Max :p | |
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Maxxx Membre du bureau
Nombre de messages : 85 Age : 45 Localisation : Henin Beaumont Date d'inscription : 11/04/2007
| Sujet: Re: Lorwyn Ven 21 Sep - 12:28 | |
| Ah qu'il est beau ce petit land. Franchement avec Lorwyn, je sais pas quoi monter en premier comme deck Ca me fait bien chier de ne pas pouvoir faire les AP | |
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Reeko
Nombre de messages : 257 Age : 37 Localisation : Thumeries Date d'inscription : 01/09/2007
| Sujet: Re: Lorwyn Ven 21 Sep - 15:36 | |
| - Maxxx a écrit:
- Ah qu'il est beau ce petit land. Franchement avec Lorwyn, je sais pas quoi monter en premier comme deck
Et en plus il ne devrait pas taxer ce petit land. Au maximum le prix d'un pain-land. Ca fait plaisir, efficace et pas chère (car jouable uniquement dans tribal). Moi je vais me faire un petit sangami, donc si vous en avez qui vous encombrent les poches, n'hésitez pas à me les réserver. | |
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Kira Yamato
Nombre de messages : 33 Age : 31 Localisation : Dans l espace avec mon gundam Date d'inscription : 18/04/2007
| Sujet: AAAA oui yessssssssssss Ven 21 Sep - 19:43 | |
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Reeko
Nombre de messages : 257 Age : 37 Localisation : Thumeries Date d'inscription : 01/09/2007
| Sujet: Re: Lorwyn Sam 22 Sep - 0:12 | |
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Axel
Nombre de messages : 450 Age : 34 Localisation : Don Date d'inscription : 02/04/2007
| Sujet: Re: Lorwyn Sam 22 Sep - 8:26 | |
| Et voilà la carte maitresse des jeux elfes contre controle, j'ai nommé notre cher Prowess of the fair ! (l'image étant trop grande pour le forum, j'ai fait un petit lien) Pour les sources, au fait, on a oublié de le dire, mais c'est soi Wizards (pour les scans), soit MTG Salvation pour tout ce qui est texte de carte. Enjoy ! | |
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Maxxx Membre du bureau
Nombre de messages : 85 Age : 45 Localisation : Henin Beaumont Date d'inscription : 11/04/2007
| Sujet: Re: Lorwyn Sam 22 Sep - 10:00 | |
| Et moi qui trouver que les elfes en noirs bof bof la d'un coup je crois que je ne ferai plus mono vert | |
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Reeko
Nombre de messages : 257 Age : 37 Localisation : Thumeries Date d'inscription : 01/09/2007
| Sujet: Re: Lorwyn Sam 22 Sep - 12:42 | |
| Comme ca c'est mieux: - Citation :
- Purity 3WWW
Creature - Elemental Incarnation Rare Flying If a spell or ability would deal damage to you, prevent this damage. You gain life equal to the damage prevented this way. When Purity is put into your graveyard from anywhere, shuffle it into its owner's library. 6/6
Thorn of Amethyst 2 Artifact Rare Noncreature spells cost 1 more to play.
Faerie Tauntings 2B Enchantment Uncommon Whenever you play a spell during an opponent's turn, you may have each opponent lose 1 life.
Windbrisk Heights Land Rare Hideaway (This land comes into play tapped. When it does, look at the top 4 cards in your library, remove one from the game face down, then put the rest on the bottom of your library.) tap : Add W to your mana pool. tap : You may play the removed card without paying its mana cost if you attacked with 3 or more creatures this turn.
Ancient Ampitheatre Land Rare As Ancient Ampitheatre comes into play, you may reveal a Giant card from your hand. If you don't, Ancient Ampitheatre comes into play tapped. tap : Add R or W to your mana pool
Profane Command XBB Sorcery Rare Choose two- Target player loses X Life; or return target creature card with converted mana cost X or less from your graveyard to play; or target creature gets -X/-X until end of turn; or up to X target creatures gain fear until end of turn.
Incendiary Command 3RR Sorcery Rare Choose two- Incendiary command deals 4 damage to target player; or Incendiary command deals 2 damage to each creature; or destroy target non-basic land; or each player discards all cards in his or her hand, then draws that many cards.
Colfenor's Urn 3 Artifact Rare Whenever a creature with toughness 4 or greater is put into a graveyard from play, you may remove it from the game. At the end of turn, if three or more cards have been removed from the game with Colfenor's Urn, sacrifice it. If you do, return those creatures to play under their owner's control.
Runed Stalactite 1 Artifact - Equipment Common Equipped creature gets +1/+1 and is every creature type. Equip: 2
Twinning Glass 4 Artifact Rare 1 , tap : You may play a nonland card from your hand without paying its mana cost if it shares the same name as a spell that was played this turn.
Benthicore 6U Creature - Elemental Uncommon When Benthicore comes into play, put 2 1/1 blue Merfolk Wizard creature tokens into play. Tap 2 untapped Merfolk you control: Untap Benthicore. It gains Shroud until end of turn. 5/5 | |
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Reeko
Nombre de messages : 257 Age : 37 Localisation : Thumeries Date d'inscription : 01/09/2007
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Reeko
Nombre de messages : 257 Age : 37 Localisation : Thumeries Date d'inscription : 01/09/2007
| Sujet: Re: Lorwyn Sam 22 Sep - 12:55 | |
| - Citation :
Burrenton Forge Tender - W Creature - Kithkin Wizard (U) Protection from red Sacrifice Burrenton Forge Tender: Prevent all damage a red source of your choice would deal this turn. 1/1 - Citation :
- Primal Command - 3GG
Sorcery (R) Choose two - Target player gains 7 life; or put target noncreature permanent on top of its owners library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library. | |
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Reeko
Nombre de messages : 257 Age : 37 Localisation : Thumeries Date d'inscription : 01/09/2007
| Sujet: Re: Lorwyn Dim 23 Sep - 2:56 | |
| - Citation :
- Avian Changling casting cost: 2W
creature shapeshifter Flying, Changeling 2/2 common
Cenn's Heir casting cost: 1W creature kithkin soldier whenever Cenn's heir attacks it gets +1/+1 until end of turn for each other attacking Kithkin. 1/1 common
Cloudgoat Ranger casting cost: 3WW creature giant warrior When cloudgoat ranger comes into play, put 3 1/1 white kithkin soldier creature token into play. Tap three untapped kithkin you control: Cloudgoat ranger gets +2/+0 and gains flying until end of turn. 3/3 uncommon
Crib Swap casting cost: 2W tribal instant shapeshifter Changeling remove target creature from the game. Its controller puts a 1/1 colorless shapehifter creature with changeling into play. uncommon
Harpoon Sniper casting cost: 2W Creature- Merfolk Archer W, Tap: Harpoon Sniper deals X damage to target attacking or blocking creature where X is the number of Merfolk you control. 2/2 uncommon
Hoofprint of the Stag casting cost:1W Tribal Enchantment Elemental Whenever you draw a card, you may put a hoofprint counter on hoofprint of the stag. 2W, Remove four hoofprint counters from hofprint of the stag: Put a 4/4 white elemental creature token with flying into play. Play this ability only during your turn. Rare
Judge the Currents casting cost: 1W Creature Merfolk Wizard Whenever a Merfolk you control becomes tapped you may gain 1 life. 1/1 Common
Kinsbaile Skirmisher casting cost: 1W creature kithkin soldier when kinsbaile skirmisher comes into play, target creature gets +1/+1 until end of turn. 2/2 common
Kithkin Harbringer casting cost: 2W creature Kithkin Wizard When Kithkin Harbringer comes into play, you may search your library for a kithkin card, reveal it. then shuffle your library and pur that card on top of it. 1/3 Uncommon
Kithkin Healer casting cost: 2W Creature Kithkin Cleric Tap: prevent the next 1 damage that would be dealt to target creature or player this turn. 2/2 Common
Mirror Entity casting cost: 2W Creature Shapeshifter Changeling X: creatures you control become X/X and gain all creature types until end of turn. 1/1 Rare
Pollen Lullaby casting cost: 1W Instant Prevent all combat damage that would be dealt this turn. Clash If you win creatures that player controls don't untap during the players next untap step. uncommon
Veteran of the Depths casting cost: 3W creature merfolk soldier Whenever veteran of the depths becomes tapped, you may put a +1/+1 counter on it. 2/2 Uncommon
Wellgaber Apothecary casting cost: 4W creature Merfolk cleric 1W: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn. 2/3 Common
Wispermare casting cost: 2W Creature Elemental Flying When wispermare comes into play, destroy target enchantment. Evoke: W 1/3 Common
Wizened Cenn casting cost: WW Creature Kithkin Cleric Other Kithkins you control get +1/+1. 2/2 Uncommon
Forced Fruition casting cost: 4UU Enchantment whenever an oponent plays a spell, that plyer draws 7 cards. rare Le mirror entity est absolument enorme en T3!!!! | |
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Reeko
Nombre de messages : 257 Age : 37 Localisation : Thumeries Date d'inscription : 01/09/2007
| Sujet: Re: Lorwyn Dim 23 Sep - 2:58 | |
| - Citation :
- Aquitect's Will casting cost: U
Tribal Sorcery Merfolk Put a flood counter on target land. That land is an island in addition to its other types as long as it has a flood counter on it. If you control a Merfolk draw a card. Common
Captivating Glance casting cost: 2U Enchantment Aura Enchant creature At the end of your turn clash with oponent. You win gain control of enchanted creature, otherwise that player gains control of enchated creature. Uncommon
Drowner of Secrets casting cost: 2U creature merfolk Wizard Tap an untapped Merfolk you control: target player puts the top card of his library into his graveyard. Uncommon
Ego Erasure casting cost: 2U Tribal instant shapeshifter Changeling Creatures target player controls get -2/-0 and lose all abilities until end of turn. Uncommon
Faerie Trickery casting cost: 1UU tribal faerie instant counter target non-faerie spell. If it was countered this way, remove it from the game instead of putting it in its owners graveyard. common
Fathom Thrawl casting cost:3UU sorcery Reveal cards from the top of your library until you reveal 3 non land cards. Put the cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order. rare
Glen Elendra Pranksters casting cost: 3U Creature Faerie Wizard Flying Whenever you play a spell during an oponents turn, you may return target creature you control to its owners hand. 1/3 uncommon
Inkfathom Divers casting cost: 3UU creature Merfolk soldier Islandwalk when inkfathom drivers comes into play, look at the top 4 cards of your library, then put them back in any order. 3/3 common
Merrow Harbinger casting cost: 3U creature merfolk wizard Islandwalk When Merrow Harbinger comes into play, search your library for a merfolk card, then shuffle your library, then put that card on top of your library. 2/3 Uncommon
Merrow Reejerey casting cost: 2U creature merfolk soldier Other Merfolk creatures you control get +1/+1. Whenever you play a merfolk spell, you may tap or untap target permanent. 2/2 uncommon
Mistblind Clique casting cost: 3U creature faerie wizard Flash, Flying Champion a Faerie When a Faerie is championed with Mistbind Clique, tap all lands target player controls. 4/4 Rare
Protective Bubble casting cost: 3U Enchantment Aura Enchant Creature Enchanted creature is unblockable and has shroud. common
Ringskipper casting cost: 1U Flying When Ringskipper is put into a Graveyard from play clash with an oponent. If you win return ringskipper to its owners hand. common
Scattering Stroke casting cost: 2UU Instant Counter target spell. Clash If you win at the begining of your next main phase, you may add X to your mana pool where X is that spells converted mana cost. Uncommon
Scion of Oona casting cost: 2U creature faerie soldier Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have Shroud. 1/1 Rare
Sentinels of Glen Elendra casting cost: 3U creature faerie soldier Flash Flying 2/3 common
Shapesharer casting cost: 1U creature shapeshifter Changeling 2U:Target shapeshifter becomes a copy of target creature until end of your next turn. 1/1 rare La flemme de tout lire. | |
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| Sujet: Re: Lorwyn | |
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| Lorwyn | |
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