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 Lorwyn

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+5
Maxxx
Stéphane
Axel
neithan
Reeko
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Axel

Axel


Nombre de messages : 450
Age : 34
Localisation : Don
Date d'inscription : 02/04/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeMar 18 Sep - 21:54

Reeko a écrit:

En même temps, du bon tribal-aggro, y'a que ca de bon.

Mouais, ça semble surtout linéaire/déjà vu. Faut voir si le T2 va être aussi ouvert qu'en ce moment avec Ravnica (à relativiser, car il y aura bien sûr moins de cartes). Entendez moi, Ô Dieux de Wizards, donnez-nous un bon contre àCCM de 1 ! Rééditez Spike force, ça coûte rien ! Very Happy
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeMer 19 Sep - 1:34

Vive l'aggro!! Rien de plus amusant que de battre l'adversaire alors que lui allait vous tuer le tour suivant.
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neomarvin666
Membre du bureau
neomarvin666


Nombre de messages : 428
Age : 41
Localisation : Annoeullin
Date d'inscription : 01/04/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeMer 19 Sep - 10:36

je suis pas trop de cet avis moi je n'aime pas les jeux aggro car il n'y a aucune strategie.
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http://www.lacageauxtrolls.atifforum.com
Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeMer 19 Sep - 11:43

Lorwyn - Page 3 Fk57_Cloudthresher_7yx6u8u6

Lorwyn - Page 3 423a_AjaniGoldmane_txkkc5

Lorwyn - Page 3 423a_JaceBeleren_mit0w2


Les derniers arpenteurs... Jace un bon piocheur, Ajani un bon bourrineur.
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeMer 19 Sep - 11:48

Citation :
Deathrender 4
Artifact - Equipment
Equipped creature gets +2/+2
When equipped creature is put into a graveyard from play, you may put a creature card from your hand into play with Deathrender attached to it.
Equip: 2
Rare



Citation :
Battle Mastery 2W
Enchantment - aura
Enchant creature
Enchant creature has Doublestrike
Uncommon.



Citation :
- Yes, we have a one mana Merfolk for blue, that can change a land into any basic land type until end of turn.
- Another Rare Merfolk (and One of my favorite cards for Lorwyn too) possesses an ability similar to Tradewind rider, at an incredibly reasonable price... which I promise you'll all see as soon as I'm given the o.k on it.
- An uncommon shapeshifter equipment that grants the changeling ability and +1/+1 for a real cheap cost.


Dernière édition par le Mer 19 Sep - 12:06, édité 1 fois
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeMer 19 Sep - 12:03

neomarvin666 a écrit:
je suis pas trop de cet avis moi je n'aime pas les jeux aggro car il n'y a aucune strategie.

Le gars qui joue sans réfléchir, quelque soit le deck, ne fera pas grand chose.
Aggro est simplment plus facile à comprendre pour les novices, mais pas forcément plus facile à jouer.

Autant le mauvais joueur de controle va contrer les mauvais sorts que le mauvais joueur aggro va s'empaler sur l'adversaire. Après, tout est histoire goût, on est vicieux ou on préfère s'imposer par la force, chacun son truc. Very Happy
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeMer 19 Sep - 12:06

Les règles précises concernant l'evoke:

Citation :
502.74. Evoke

502.74a Evoke represents two abilities: a static ability that functions in any zone from which the card can be played, and a triggered ability that functions in play. "Evoke [cost]" means "You may play this card by paying [cost] rather than paying its mana cost" and "When this permanent comes into play, if its evoke cost was paid, its controller sacrifices it." Paying a card's evoke cost follows the rules for paying alternative costs in rules 409.1b and 409.1fh.

* When you play a spell for its evoke cost, you really are playing the spell—you're just paying a different cost. The spell can be countered as normal. Effects that prevent you from playing a spell also prevent you from playing the spell with evoke.

* Each Lorwyn creature with evoke has a comes-into-play ability. That means paying the normal cost gets you both the ability and the creature, while paying the evoke cost just gets you the ability.

* Playing a creature by paying its evoke cost will result in two comes-into-play abilities: The sacrifice ability from evoke, and whatever other ability the creature has. The creature's controller chooses in what order to put them on the stack. Both abilities can be responded to as normal.

* Evoke doesn't change the timing of when you can play the creature that has it. If you could play that creature spell only when you could play a sorcery, the same is true for playing it with evoke.

* If a creature spell played with evoke changes controllers before it comes into play, it will still be sacrificed when it comes into play. Similarly, if a creature played with evoke changes controllers after it comes into play but before its sacrifice ability resolves, it will still be sacrificed.

* When you play a spell by paying its evoke cost, its mana cost doesn't change. You just pay the evoke cost instead.

* Effects that cause you to pay more or less for a spell will cause you to pay that much more or less while playing it for its evoke cost, too. That's because they affect the total cost of the spell, not its mana cost.

* Whether evoke's sacrifice ability triggers when the creature comes into play depends on whether the spell's controller chose to pay the evoke cost, not whether he or she actually paid it (if it was reduced or otherwise altered by another ability, for example).

* If you're playing a spell "without paying its mana cost," you can't use its evoke ability. (Then again, you probably wouldn't want to.)
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeMer 19 Sep - 21:35

Citation :

Leaf Gilder
1g
Creature – Elf Druid
Tap: Add g to you mana pool.
2/1

Gilt-leaf Ambush
2g
Tribal instant – Elf
Put two 1/1 Green Elf warrior token creatures into play.
Clash with an opponent. If you win, those creatures gain Deathtouch until end of turn.

Gilt-leaf Seer
2g
Creature – Elf Shaman
g, Tap: Look at the top two cards of your library, then put them back in any order.
2/2

Elvish Eulogist
g
Creature – Elf Shaman
Sacrifice Elvish Eulogist: You gain 1 life for each elf card in your graveyard.
1/1
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeJeu 20 Sep - 9:41

Citation :
Flamekin Spitfire
1r
Creature – Elemental Shaman
3r: Flamekin Spitfire deals 1 damage to target creature or player.
1/1
Uncommon


Citation :
Hostility
3rrr
Haste
If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red elemental shaman creature token with haste into play for each 1 damage prevented this way.
When hostility is put into a graveyard from anywhere, shuffle it into its owner's library
6/6
Rare.
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeJeu 20 Sep - 9:45

Lorwyn - Page 3 Db2_ThoughtweftTrio_t0foza7j


Lorwyn - Page 3 Mf164_SilvergillAdept_k95j9ptl
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Fabien

Fabien


Nombre de messages : 181
Age : 33
Localisation : salle du bol d'air
Date d'inscription : 21/03/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeJeu 20 Sep - 21:52

un arapanteur léonin Very Happy cool
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Axel

Axel


Nombre de messages : 450
Age : 34
Localisation : Don
Date d'inscription : 02/04/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeJeu 20 Sep - 22:01

Et voilà le super ondin ! Woaw !
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeJeu 20 Sep - 23:37

Citation :
Kinsbaile Balloonist 3W
Creature - Kithkin Soldier
Flying
Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn.
2/2
common

Knight of Meadowgrain WW
Creature - Kithkin knight
First strike
Lifelink
2/2
Uncommon

A mon avis, le deuxième est jouable en weenie 1.X... Ca vaut largement une main d'honneur ou un chevalier argenté je pense.
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Axel

Axel


Nombre de messages : 450
Age : 34
Localisation : Don
Date d'inscription : 02/04/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeVen 21 Sep - 8:27

Reeko a écrit:

A mon avis, le deuxième est jouable en weenie 1.X... Ca vaut largement une main d'honneur ou un chevalier argenté je pense.

Oui, on voit se dessiner de très bonnes cartes, notamment pour weenie white (cf la 5/5 pour 2WW)

Allez, la carte du jour est un biland, je le dédie à Max :p

Lorwyn - Page 3 Dl3_GiltLeafPalace_hi9shbei
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Maxxx
Membre du bureau
Maxxx


Nombre de messages : 85
Age : 45
Localisation : Henin Beaumont
Date d'inscription : 11/04/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeVen 21 Sep - 12:28

Ah qu'il est beau ce petit land. Franchement avec Lorwyn, je sais pas quoi monter en premier comme deck lol!

Ca me fait bien chier de ne pas pouvoir faire les AP Sad
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeVen 21 Sep - 15:36

Maxxx a écrit:
Ah qu'il est beau ce petit land. Franchement avec Lorwyn, je sais pas quoi monter en premier comme deck lol!

Et en plus il ne devrait pas taxer ce petit land. Au maximum le prix d'un pain-land. Ca fait plaisir, efficace et pas chère (car jouable uniquement dans tribal).

Moi je vais me faire un petit sangami, donc si vous en avez qui vous encombrent les poches, n'hésitez pas à me les réserver. Razz
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Kira Yamato

Kira Yamato


Nombre de messages : 33
Age : 31
Localisation : Dans l espace avec mon gundam
Date d'inscription : 18/04/2007

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MessageSujet: AAAA oui yessssssssssss   Lorwyn - Page 3 Icon_minitimeVen 21 Sep - 19:43

oui des beau ondin par millier J ADORE LORWIN HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH Twisted Evil Twisted Evil Twisted Evil Twisted Evil Twisted Evil
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeSam 22 Sep - 0:12

C'est la foire aux sangamis.

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Et la légende elemental:

Citation :
Horde of Notions WUBRG
Legendary creature - Elemental
Haste Vigilance Trample
WUBRG: Return target Elemental creature card from your graveyard to play.
5/5
Rare

En clair un gros thon, quasi imposable et y'a mieux à réanimer... Surement une carte de collectionneur, mais pas de joueur.
A moins de developer un jeu changelin 5 couleurs avec les lands tribaux.
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Axel

Axel


Nombre de messages : 450
Age : 34
Localisation : Don
Date d'inscription : 02/04/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeSam 22 Sep - 8:26

Et voilà la carte maitresse des jeux elfes contre controle, j'ai nommé notre cher Prowess of the fair ! (l'image étant trop grande pour le forum, j'ai fait un petit lien)


Pour les sources, au fait, on a oublié de le dire, mais c'est soi Wizards (pour les scans), soit MTG Salvation pour tout ce qui est texte de carte.

Enjoy !
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Maxxx
Membre du bureau
Maxxx


Nombre de messages : 85
Age : 45
Localisation : Henin Beaumont
Date d'inscription : 11/04/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeSam 22 Sep - 10:00

Et moi qui trouver que les elfes en noirs bof bof la d'un coup je crois que je ne ferai plus mono vert lol!
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeSam 22 Sep - 12:42

Comme ca c'est mieux:

Lorwyn - Page 3 Attachmentnw9


Citation :
Purity 3WWW
Creature - Elemental Incarnation Rare
Flying
If a spell or ability would deal damage to you, prevent this damage. You gain life equal to the damage prevented this way.
When Purity is put into your graveyard from anywhere, shuffle it into its owner's library.
6/6

Thorn of Amethyst 2
Artifact Rare
Noncreature spells cost 1 more to play.

Faerie Tauntings 2B
Enchantment Uncommon
Whenever you play a spell during an opponent's turn, you may have each opponent lose 1 life.


Windbrisk Heights

Land Rare
Hideaway (This land comes into play tapped. When it does, look at the top 4 cards in your library, remove one from the game face down, then put the rest on the bottom of your library.)
tap : Add W to your mana pool.
tap : You may play the removed card without paying its mana cost if you attacked with 3 or more creatures this turn.

Ancient Ampitheatre

Land Rare
As Ancient Ampitheatre comes into play, you may reveal a Giant card from your hand. If you don't, Ancient Ampitheatre comes into play tapped.
tap : Add R or W to your mana pool

Profane Command XBB
Sorcery Rare
Choose two- Target player loses X Life; or return target creature card with converted mana cost X or less from your graveyard to play; or target creature gets -X/-X until end of turn; or up to X target creatures gain fear until end of turn.

Incendiary Command 3RR
Sorcery Rare
Choose two- Incendiary command deals 4 damage to target player; or Incendiary command deals 2 damage to each creature; or destroy target non-basic land; or each player discards all cards in his or her hand, then draws that many cards.


Colfenor's Urn 3
Artifact Rare
Whenever a creature with toughness 4 or greater is put into a graveyard from play, you may remove it from the game. At the end of turn, if three or more cards have been removed from the game with Colfenor's Urn, sacrifice it. If you do, return those creatures to play under their owner's control.


Runed Stalactite 1
Artifact - Equipment Common
Equipped creature gets +1/+1 and is every creature type.
Equip: 2


Twinning Glass 4
Artifact Rare
1 , tap : You may play a nonland card from your hand without paying its mana cost if it shares the same name as a spell that was played this turn.


Benthicore 6U
Creature - Elemental Uncommon
When Benthicore comes into play, put 2 1/1 blue Merfolk Wizard creature tokens into play.
Tap 2 untapped Merfolk you control: Untap Benthicore. It gains Shroud until end of turn.
5/5
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeSam 22 Sep - 12:52

Voilà une duress-like:

Citation :
Thoughtseize - B
Sorcery (R)
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.


Contre blanche neige?? What a Face

Citation :
Arbiter of Knollridge - 6W
Creature - Giant Wizard (R)
Vigilance
When Arbiter of Knollridge comes into play, each players life total becomes the highest life total amongst all players.
5/5
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeSam 22 Sep - 12:55

Citation :

Burrenton Forge Tender - W
Creature - Kithkin Wizard (U)
Protection from red
Sacrifice Burrenton Forge Tender: Prevent all damage a red source of your choice would deal this turn.
1/1

Citation :
Primal Command - 3GG
Sorcery (R)
Choose two - Target player gains 7 life; or put target noncreature permanent on top of its owners library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeDim 23 Sep - 2:56

Citation :
Avian Changling casting cost: 2W
creature shapeshifter
Flying, Changeling
2/2
common

Cenn's Heir casting cost: 1W
creature kithkin soldier
whenever Cenn's heir attacks it gets +1/+1 until end of turn for each other attacking Kithkin.
1/1
common

Cloudgoat Ranger casting cost: 3WW
creature giant warrior
When cloudgoat ranger comes into play, put 3 1/1 white kithkin soldier creature token into play. Tap three untapped kithkin you control: Cloudgoat ranger gets +2/+0 and gains flying until end of turn.
3/3
uncommon

Crib Swap casting cost: 2W
tribal instant shapeshifter
Changeling
remove target creature from the game. Its controller puts a 1/1 colorless shapehifter creature with changeling into play.
uncommon

Harpoon Sniper casting cost: 2W
Creature- Merfolk Archer
W, Tap: Harpoon Sniper deals X damage to target attacking or blocking creature where X is the number of Merfolk you control.
2/2
uncommon

Hoofprint of the Stag casting cost:1W
Tribal Enchantment Elemental
Whenever you draw a card, you may put a hoofprint counter on hoofprint of the stag.
2W, Remove four hoofprint counters from hofprint of the stag: Put a 4/4 white elemental creature token with flying into play. Play this ability only during your turn.
Rare

Judge the Currents casting cost: 1W
Creature Merfolk Wizard
Whenever a Merfolk you control becomes tapped you may gain 1 life.
1/1
Common

Kinsbaile Skirmisher casting cost: 1W
creature kithkin soldier
when kinsbaile skirmisher comes into play, target creature gets +1/+1 until end of turn.
2/2
common

Kithkin Harbringer casting cost: 2W
creature Kithkin Wizard
When Kithkin Harbringer comes into play, you may search your library for a kithkin card, reveal it. then shuffle your library and pur that card on top of it.
1/3
Uncommon

Kithkin Healer casting cost: 2W
Creature Kithkin Cleric
Tap: prevent the next 1 damage that would be dealt to target creature or player this turn.
2/2
Common

Mirror Entity casting cost: 2W
Creature Shapeshifter
Changeling
X: creatures you control become X/X and gain all creature types until end of turn.
1/1
Rare

Pollen Lullaby casting cost: 1W
Instant
Prevent all combat damage that would be dealt this turn.
Clash
If you win creatures that player controls don't untap during the players next untap step.
uncommon

Veteran of the Depths casting cost: 3W
creature merfolk soldier
Whenever veteran of the depths becomes tapped, you may put a +1/+1 counter on it.
2/2
Uncommon

Wellgaber Apothecary casting cost: 4W
creature Merfolk cleric
1W: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.
2/3
Common

Wispermare casting cost: 2W
Creature Elemental
Flying
When wispermare comes into play, destroy target enchantment.
Evoke: W
1/3
Common

Wizened Cenn casting cost: WW
Creature Kithkin Cleric
Other Kithkins you control get +1/+1.
2/2
Uncommon

Forced Fruition casting cost: 4UU
Enchantment
whenever an oponent plays a spell, that plyer draws 7 cards.
rare

Le mirror entity est absolument enorme en T3!!!!
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Reeko

Reeko


Nombre de messages : 257
Age : 37
Localisation : Thumeries
Date d'inscription : 01/09/2007

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MessageSujet: Re: Lorwyn   Lorwyn - Page 3 Icon_minitimeDim 23 Sep - 2:58

Citation :
Aquitect's Will casting cost: U
Tribal Sorcery Merfolk
Put a flood counter on target land. That land is an island in addition to its other types as long as it has a flood counter on it. If you control a Merfolk draw a card.
Common

Captivating Glance casting cost: 2U
Enchantment Aura
Enchant creature
At the end of your turn clash with oponent.
You win gain control of enchanted creature, otherwise that player gains control of enchated creature.
Uncommon

Drowner of Secrets casting cost: 2U
creature merfolk Wizard
Tap an untapped Merfolk you control: target player puts the top card of his library into his graveyard.
Uncommon

Ego Erasure casting cost: 2U
Tribal instant shapeshifter
Changeling
Creatures target player controls get -2/-0 and lose all abilities until end of turn.
Uncommon

Faerie Trickery casting cost: 1UU
tribal faerie instant
counter target non-faerie spell. If it was countered this way, remove it from the game instead of putting it in its owners graveyard.
common

Fathom Thrawl casting cost:3UU
sorcery
Reveal cards from the top of your library until you reveal 3 non land cards. Put the cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.
rare

Glen Elendra Pranksters casting cost: 3U
Creature Faerie Wizard
Flying
Whenever you play a spell during an oponents turn, you may return target creature you control to its owners hand.
1/3
uncommon

Inkfathom Divers casting cost: 3UU
creature Merfolk soldier
Islandwalk
when inkfathom drivers comes into play, look at the top 4 cards of your library, then put them back in any order.
3/3
common

Merrow Harbinger casting cost: 3U
creature merfolk wizard
Islandwalk
When Merrow Harbinger comes into play, search your library for a merfolk card, then shuffle your library, then put that card on top of your library.
2/3
Uncommon

Merrow Reejerey casting cost: 2U
creature merfolk soldier
Other Merfolk creatures you control get +1/+1. Whenever you play a merfolk spell, you may tap or untap target permanent.
2/2
uncommon

Mistblind Clique casting cost: 3U
creature faerie wizard
Flash, Flying
Champion a Faerie
When a Faerie is championed with Mistbind Clique, tap all lands target player controls.
4/4
Rare

Protective Bubble casting cost: 3U
Enchantment Aura
Enchant Creature
Enchanted creature is unblockable and has shroud.
common

Ringskipper casting cost: 1U
Flying
When Ringskipper is put into a Graveyard from play clash with an oponent. If you win return ringskipper to its owners hand.
common

Scattering Stroke casting cost: 2UU
Instant
Counter target spell.
Clash
If you win at the begining of your next main phase, you may add X to your mana pool where X is that spells converted mana cost.
Uncommon

Scion of Oona casting cost: 2U
creature faerie soldier
Flash Flying
Other Faerie creatures you control get +1/+1.
Other Faeries you control have Shroud.
1/1
Rare

Sentinels of Glen Elendra casting cost: 3U
creature faerie soldier
Flash Flying
2/3
common

Shapesharer casting cost: 1U
creature shapeshifter
Changeling
2U:Target shapeshifter becomes a copy of target creature until end of your next turn.
1/1
rare

La flemme de tout lire.
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